The mode that this node holds.
The editor for which we are holding a mode.
The selector that determines to what this modes apply. This selector must have been converted to operate in the GUI tree.
The submodes set for this mode.
The cleaned up wed options that pertain to the mode held by this node.
The editor for which we are holding a mode.
The mode that this node holds.
The selector that determines to what this modes apply. This selector must have been converted to operate in the GUI tree.
The submodes set for this mode.
The cleaned up wed options that pertain to the mode held by this node.
Determines whether an element matched by the selector of this ModeNode
node in the GUI tree contains a node. If it does, this means that the mode
that this ModeNode
holds, or one of the submode, governs the node.
The element from which the selector in this ModeNode
is interpreted.
A GUI node to test.
The element that represents the top of the mode's region of
activity and contains node
. Returns null
if no element contains the
node.
Generated using TypeDoc
A node for the mode tree.